HOW PONSCADE WORKS
PONSCADE is in public test beta. Play, connect, paste a CA, and climb the boards now. Match pots, community prizes, and payouts listed below go live soon.
CONNECT
You verify a wallet with a signature. That is not a transaction. There is no gas, no approval, no token move. The server issues a session cookie. Without a session you can still practice PVE; official scores and 1v1 require the signature.
PASTE A CONTRACT
There is no token picker. Paste a token contract address on Robinhood Chain. PONSCADE reads name, ticker, and logo on-chain, then pins every run you make to that CA. Holding the token is optional. You can change it later from PROFILE.
PVE — SCORE ATTACK
ASCEND, ORBIT, and VOLT are one-button cabinets. TAP / SPACE is the only control. When you start an official run the server hands you a seed and a short-lived run token. Phaser renders at 60 Hz. The engine that steps the game is the same code the server uses to replay you.
VERIFIED SCORES ONLY
On death the client sends the tap trace. The server replays seed + inputs. If the replayed score matches, the run is VERIFIED and hits daily / all-time / community boards. Mismatches are rejected or flagged. The client never decides the score.
1V1 LOBBY
XO, WHACK, and RACE. Queue against a player or spar the CPU. Official 1v1s are pot matches: each side puts up 1 credit, winner takes the pot of 2. CPU spars have no pot. The match is server-authoritative lockstep — you POST taps, the server advances ticks, both clients poll the snapshot. Live match payouts turn on when the beta settles.
THE GAMES
ASCEND: reverse to thread rising gates. ORBIT: jump inner/outer as rings close. VOLT: tap only inside the live wedge. XO: tap an empty square — three in a row wins the match. WHACK: tap the mole while it's up; first to 8. RACE: mash TAP — the faster you tap, the faster you run. First to the tape wins.
COMMUNITY BOARD
Daily community score is the sum of the best verified run from the top N unique wallets representing that CA (default 25). One wallet, one score, per community, per UTC day. 1v1 wins sit on a separate 1V1 board. Community prize pools for those boards are part of the payout drop coming online soon.
PAYOUTS
Public test beta: cabinets, verified scores, and the 1v1 lobby are live. Payouts are next. 1v1 — winner takes the match pot. PVE — daily / all-time board prizes on verified runs. Community — the CA you represent earns from its daily top-N board. Holder checks and token metadata stay read-only on-chain. Payouts go live soon.